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MadwolfGrimm

59
Posts
58
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A member registered Jan 23, 2021

Recent community posts

Awesome but too short. I wanted to play more than once lol.

Don't remember much either but I think I might have examined the fixed fence without ever visiting the event first, but once I'd spent the night once or twice it seemed my character couldn't stop thinking about it and I got a quest and a list of materials to find basically.

Aw, I really like this.

Yeah and it's a demo, so I'm not trying to be too harsh. Just kinda sucks to get through 99% of the room only to accidentally bump into an instant game over tentacle and start over. I like finding the 'bad ends' but I like making progress too. Like I said I'll be keeping an eye on this though.

It's interesting but that last big room was a nightmare to deal with. Part of it was curiosity sure but I find it really hard to predict those eye traps for starters. Sometimes they're consistent and sometimes they're just random af. Still, demo. I guess just make it more obvious when those things are going to go off? I dunno. I'd like to see where the game is going so hey.

Love that I can't make progress. Lost a battle then lost to a guard immediately after, that's fair. Also it gave me a game over so hey, let's load again. I'm sure there's a story and some fun stuff but it's a bit too punishing and I lack the patience to go over the same scenes again and again and again. Maybe if I could save anywhere, but eh.

Also just so you know, once you make a Learned recipe enough times, it becomes a Mastered recipe, so check that you're looking in the right tabs first. Some recipes require more work than others to Master.

I was going to start a new game but uh... did I miss a tutorial or something?  And why cut out so much of the intro? Fighting doesn't make sense anymore and Idk if I want to keep going.

If you are where I think you are... there is a 'slime cave' you must explore. Fully. There should be a boss at the end. That's all I can offer.

Nice concept I guess but tired of starting in an enemy's attack and dying immediately.

Hey it's fine. Just take your time and I'm sure it'll turn out great.

A very cute tired boi

Omg he's gorgeous.

Yeah I thought there was more too but it just ends the same way as the previous build. I started fresh too.

Hope you can get the help you need. Sucks that you're dumping on everyone else for your own problems, but mental health is a bitch. Sucks about the VN, it had some potential, but if you really hate it that much then I guess that's that. Sucks to be lumped into your 'cringe' and 'emo' labels, but if that's how you see everyone then I can't help that. Since fueling your ego would be bad at this stage in your life, I'm not going to be doing that. Ah well, not everyone's cut out for this sort of thing I guess.

Very bad things.

I wonder if that small flame appeared after that thing happened or if it was always there. I can't remember now. It'll be cool to see if subtle details happen like that though. But yeah, take the time you need on this. Hard to believe it was done in a month with how polished it is.

Strange how oddly accurate the MC is to my usual choices in a game. And I mean the design, the colors were a nice touch though. Despite how short it is, I'm pretty impressed with the quality. Will be following this for sure.

Glad to see this is getting some more attention. Played it when I found it and had fun.

Yeah I did notice that the other day on a lot of other projects. Happy Holidays and make sure to take plenty of breaks.

I'm okay with it, despite my first exposure being that joke in the car and I wasn't expecting it. That's what I get for not paying attention to the changelog then. But while I wasn't sure at first, I think the current way you're doing it is perfectly fine. I'm sure it'll take some time to get it all down anyway, but a suggestion is that you want to do most of the voice recording close together. Quality, time, etc. That way you won't get different results for later lines. And so long as there's an option to turn it on/off then I can't say anything else about it. Story should be built up first, of course. That's important.

The voice lines kind of surprised me since my volume was up and suddenly a lot of words were said that shouldn't be said aloud, luckily I was alone lol. But I think the way you've implemented them is good. Not every line, but some key ones. It adds charm.

I can relate honestly. I didn't start seeing myself that way until I was 27 and it took a lot of unlearning to get there.

No problem and thank you :3

I figured it was something like that. Don't worry, if it needed a fix it needed a fix lol. Thanks for updating it so quickly actually.
I've waited all week to play I can wait a while longer. Thank you.

Seems unavailable at the moment. Maybe emergency fixes? The link isn't there if it's supposed to be though.

Should've edited. Maybe I missed something or played an older version without the option I dunno. I might give it another shot since I just saw the 'list' thing in the description.

Well the branching choices were obvious yeah. I'm grateful for that. Just at first I didn't realize some of them were thoughts only until a few choices in. Not a big deal, though at first I wondered if it was an Extracurricular Activities situation where the one I show the most interest in becomes the main husbando lol.

Like it so far, should be interesting to see where it goes.

I like it so far, but I noticed that when I unzipped the PC version it had a MAC folder. I don't know if it was full or empty since I deleted it but I thought it was strange. As for the game, I have zero issues so far other than not knowing for sure what is a thought and what is an actual 'verbal' response in most choices. That's probably just me not paying attention to the icons, but I tend to read the text first.

Gonna wait for the new public update since I was playing through Dozer's route in the previous one. It stopped working, so I restarted as was recommended and on Day 6 it throws up some error I can't roll past. I think it's tied to 'bg last garden' or something? Hopefully it's already fixed in the next one but still. I do appreciate all the hard work you put into this and errors are likely to pop up regardless when you add new stuff. I've enjoyed every route I've played so far so it's got a lot of replayability for me.

You just have to spend the most time with him compared to the others on the first day or two. I accidentally got him my first playthrough of this actually. Helping Maria will give you time with Richard, by the way, so do that every chance you get while ignoring the other routes.

Glad this thread exists because I'm getting a game-breaking bug where I can't even investigate the cabinet.

Glad you finished up Darius' route. It was torture waiting for his final day since I enjoyed it so much more than I initially thought I would. Didn't expect how the last day would go but I very much enjoyed it and wasn't truly surprised. It was just sooo... Darius.

From all the routes I have played, it seems your guy is more versatile. So, you can't really choose it but I've not been disappointed either. You should give it a try regardless, especially for the writing. It's very good.

Dinner was definitely a surprise. .3.

Looking forward to it. But yeah take your time as well. Real life etc.